Changes for page Dependencies and Compilation
Last modified by Soeren Domroes on 2025/01/30 12:18
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... ... @@ -1,1 +1,0 @@ 1 -Projects.Pinball Project - Winter Term 201920.Project Documentation.WebHome - Author
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... ... @@ -92,9 +92,7 @@ 92 92 during manual gameplay which is then uploaded to mega.nz with a new numerical file-name. 93 93 ))) 94 94 |((( 95 -{{code language="none"}} 96 -make get 97 -{{/code}} 95 +{{code language="none"}}make get{{/code}} 98 98 )))|((( 99 99 Executes a python script that can (interactively) get a recorded video from the mega.nz folder. 100 100 Intended for getting video input files transferred to a different machine (not the Pi) for testing the image detection. ... ... @@ -136,7 +136,7 @@ 136 136 ! 137 137 ))) 138 138 139 -For instructions on how to use the {{code language="none"}}./calibrate{{/code}}, see [[doc: PP18.Pinball Project -Winter Term 201920.Project Documentation.World Coordinate System.WebHome]].137 +For instructions on how to use the {{code language="none"}}./calibrate{{/code}}, see [[doc:World Coordinate System]]. 140 140 141 141 Working without mega.nz (and python): On the pi, you need to create a file called {{code language="none"}}_pi_logged_in{{/code}} (e.g. with {{code language="none"}}touch _pi_logged_in{{/code}}) before calling {{code language="none"}}make{{/code}} for the first time. On a different machine, you don’t need to do this. You cannot use {{code language="none"}}make capture{{/code}} or {{code language="none"}}make get{{/code}} without these command-line tools. 142 142 ... ... @@ -191,6 +191,6 @@ 191 191 while paused, advance by one frame 192 192 ))) 193 193 194 -If you recalibrate the coordinate system on the Pi, you might want to transfer the config file for the coordinate system (however there is nothing really depending on the coordinate transformation being correct inside the image detection anyways). 192 +If you re-calibrate the coordinate system on the Pi, you might want to transfer the config file for the coordinate system (however there is nothing really depending on the coordinate transformation being correct inside the image detection anyways). 195 195 196 196 The ability to compiler the whole project off the Pi allows for catching type errors etc. more quickly, since compilation on the Pi tends to be a lot slower and also there‘s not the option to use the Kieler IDE on it (so you’d maybe also need to transfer the code). The {{code language="none"}}pinballProject{{/code}} folder contains an Eclipse project that can be used with Kieler. Building from the Kieler IDE still happens by invoking the Makefile. There should be a build configuration using {{code language="none"}}make{{/code}} included in the project. (I’m only specifying “should” since we didn’t really test the experience of importing the project into a workspace too often.)
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... ... @@ -1,1 +1,1 @@ 1 -73072 7351 +73072936 - URL
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... ... @@ -1,1 +1,1 @@ 1 -https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/PP18/pages/73072 735/Dependencies and Compilation1 +https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/PP18/pages/73072936/Dependencies and Compilation