Changes for page Ball Physics
Last modified by Soeren Domroes on 2025/01/30 12:18
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... ... @@ -1,11 +1,9 @@ 1 -The **ball physics model** 'smain objective isto provideapointintime tothe controller, when the ball is predicted tobe hittable, in order to not let the ball fallintothe drain.1 +The **ball physics model** is meant to do things ... [TODO] 2 2 3 3 \\ 4 4 5 -\\ 6 6 7 7 8 - 9 9 {{toc/}} 10 10 11 11 == Ball trajectory == ... ... @@ -12,14 +12,9 @@ 12 12 13 13 ---- 14 14 15 -The trajectory of a ball can be modeled to be parabolic. From two point //p// and //p_old// with corresponding timestamps, the velocity //v// is computed.16 - For a future point in time //t//, with //t=0 //being the timestamp of// p//, we can then approximately approximatelypredict the correspondingball position using the following formulas.13 +The trajectory of a ball can be modeled to be parabolic. 14 +\\\\\\like so: .... [TODO] 17 17 18 -[[image:attach:Bildschirmfoto von 2020-03-07 12-21-22.png]] 19 - 20 -The incline of the playfield causes a vertical acceleration, which is modeled via a graviatational pull with the factor //g = sin(6°) * 9.81 m/s²//. 21 -The value of 6° is the incline of the playfield measured on the physical device. 22 - 23 23 == Configuration == 24 24 25 25 ---- ... ... @@ -26,7 +26,6 @@ 26 26 27 27 === Prediction parameters === 28 28 29 -(% class="wrapped" %) 30 30 |=((( 31 31 Parameter 32 32 )))|=((( ... ... @@ -59,12 +59,11 @@ 59 59 10 60 60 ))) 61 61 62 -When setting the PREDICTION_FRAME keep in mind, that predictions, that reach multiple frames into the future, are likely to be overwritten, when new frames arrive and new predictions are calculated. 63 -Nevertheless it is reasonable to calculate predictions beyond the next frame in case a ball is not recognized on the next frame. 54 +with the default values up to 7 predictions are calculated if the ball is not predicted to be in flipper range roughly within the next two frames. 64 64 65 - With the default values up to 7 predictions are calculated if the ball is not predicted to be in flipper range roughly within the next two frames.56 +\\ 66 66 67 - TheREFINEMENT_FACTORis also the worst case number of predictions calculated during the reverse search part of the prediction process.58 +So this number is also the worst case number of predictions calculated during the reverse search part of the prediction process. 68 68 69 69 \\ 70 70 ... ... @@ -125,7 +125,4 @@ 125 125 A ball is considered to be in an inlane, when it is in a rectangualar area, with one edge given by the begin of the flipper 126 126 and the other by a point at highest, outermost position of the angled part of the inlane. 127 127 128 -In this area the vertical accelleration is deactivated in the prediction, since it would cause the prediction to assume the would slide into the wall. 129 -Though in reality the still is some accelleration, a simple linear prediction has shown to be practical in this less critical area. 130 - 131 131 [[image:attach:physics_inlane.png]]
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... ... @@ -1,1 +1,1 @@ 1 -714016 611 +71401643 - URL
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... ... @@ -1,1 +1,1 @@ 1 -https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/PP18/pages/714016 61/Ball Physics1 +https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/PP18/pages/71401643/Ball Physics