Changes for page Ball Physics
Last modified by Soeren Domroes on 2025/01/30 12:18
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... ... @@ -1,11 +1,9 @@ 1 -The **ball physics model** 'smain objective isto provideapointintime tothe controller, when the ball is predicted tobe hittable, in order to not let the ball fallintothe drain.1 +The **ball physics model** is meant to do things ... [TODO] 2 2 3 3 \\ 4 4 5 -\\ 6 6 7 7 8 - 9 9 {{toc/}} 10 10 11 11 == Ball trajectory == ... ... @@ -12,15 +12,9 @@ 12 12 13 13 ---- 14 14 15 -The trajectory of a ball can be modeled to be parabolic. From two point //p// and //p_old// with corresponding timestamps, the velocity //v// is computed. 16 -For a 17 -\\ 13 +The trajectory of a ball can be modeled to be parabolic. 14 +\\\\\\like so: .... [TODO] 18 18 19 -\\ 20 - 21 -[[image:attach:Bildschirmfoto von 2020-03-07 12-21-22.png]] 22 -\\\\like so: .... [TODO] 23 - 24 24 == Configuration == 25 25 26 26 ---- ... ... @@ -27,7 +27,6 @@ 27 27 28 28 === Prediction parameters === 29 29 30 -(% class="wrapped" %) 31 31 |=((( 32 32 Parameter 33 33 )))|=((( ... ... @@ -60,12 +60,11 @@ 60 60 10 61 61 ))) 62 62 63 -When setting the PREDICTION_FRAME keep in mind, that predictions, that reach multiple frames into the future, are likely to be overwritten, when new frames arrive and new predictions are calculated. 64 -Nevertheless it is reasonable to calculate predictions beyond the next frame in case a ball is not recognized on the next frame. 54 +with the default values up to 7 predictions are calculated if the ball is not predicted to be in flipper range roughly within the next two frames. 65 65 66 - With the default values up to 7 predictions are calculated if the ball is not predicted to be in flipper range roughly within the next two frames.56 +\\ 67 67 68 - TheREFINEMENT_FACTORis also the worst case number of predictions calculated during the reverse search part of the prediction process.58 +So this number is also the worst case number of predictions calculated during the reverse search part of the prediction process. 69 69 70 70 \\ 71 71 ... ... @@ -126,7 +126,4 @@ 126 126 A ball is considered to be in an inlane, when it is in a rectangualar area, with one edge given by the begin of the flipper 127 127 and the other by a point at highest, outermost position of the angled part of the inlane. 128 128 129 -In this area the vertical accelleration is deactivated in the prediction, since it would cause the prediction to assume the would slide into the wall. 130 -Though in reality the still is some accelleration, a simple linear prediction has shown to be practical in this less critical area. 131 - 132 132 [[image:attach:physics_inlane.png]]
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... ... @@ -1,1 +1,1 @@ 1 -714016 591 +71401643 - URL
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... ... @@ -1,1 +1,1 @@ 1 -https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/PP18/pages/714016 59/Ball Physics1 +https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/PP18/pages/71401643/Ball Physics