Changes for page Project Documentation

Last modified by Soeren Domroes on 2025/01/30 12:18

From version 21.2
edited by stu104225
on 2023/07/06 14:48
Change comment: Update document after refactoring.
To version 15.1
edited by stu121709
on 2020/03/04 13:54
Change comment: There is no comment for this version

Summary

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1 -PP18.Pinball Project - Winter Term 201920.WebHome
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1 -XWiki.stu104225
1 +XWiki.stu121709
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1 -The described system is an autopilot for the pinball machine "Mary Shelley's Frankenstein".
2 -A Raspberry Pi with attached camera is mounted above the pinball machine and the computer is connected to the triggers of the pinball machine to allow for their actuation.
1 +== Project Milestones ==
3 3  
4 -The different parts of the system interact in the following way. From the live camera footage a ball position is extracted in a series of image processing steps (see [[doc:Image ProcessingBall Detection]]).
5 -This pixel position is then transformed into a [[doc:World Coordinate System]] for further processing and passed to the [[doc:SCChart Controller]], which is the main logic component of the system.
6 -To allow for timely reactions the [[doc:SCChart Controller]] calls the [[doc:Ball Physics]], which performs a ball trajectory prediction.
7 -\\For a quick overview on how to build and run the system see [[doc:Dependencies and Compilation]].
3 +(% class="wrapped" %)
4 +|=(((
5 +Date
6 +)))|=(((
7 +Milestone
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9 +Comment
10 +)))
11 +|(((
12 +23.10
13 +)))|(((
14 +Kick-Off Meeting
15 +)))|(((
16 +\\
17 +)))
18 +|(((
19 +22.11
20 +)))|(((
21 +Proposal talk
22 +)))|(((
23 +\\
24 +)))
25 +|(% colspan="1" %)(% colspan="1" %)
26 +(((
27 +06.12
28 +)))|(% colspan="1" %)(% colspan="1" %)
29 +(((
30 +First fully operative
31 +prototype
32 +)))|(% colspan="1" %)(% colspan="1" %)
33 +(((
34 +program actuates flippers dependent on ball recognition
8 8  
36 +logic only rudimentary - repeatedly trigger both flippers if ball is below threshold
37 +
38 +([[see video>>url:https://youtu.be/heWC7CDigWQ||shape="rect"]])
39 +)))
40 +|(((
41 +02.03
42 +)))|(((
43 +Final Presentation
44 +)))|(((
45 +\\
46 +)))
47 +
9 9  == Overview ==
10 10  
11 11  
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12 12  
13 13  {{children all="true" depth="2"/}}
14 14  
15 -== Gameplay Footage ==
54 +== Components ==
16 16  
17 -[[https:~~/~~/mega.nz/#!EF4TlZgB!3PzVmVmV3gVvEKSXyu5i_ZB1tX02m4dEaIi26us9kVk>>url:https://mega.nz/#!EF4TlZgB!3PzVmVmV3gVvEKSXyu5i_ZB1tX02m4dEaIi26us9kVk||shape="rect"]]
56 +This section is meant to collect the latest considerations for the system components.
18 18  
58 +=== Vision/Ball Detection ===
59 +
60 +* Flashing lights need to be masked or excluded by means of color to prevent misdetections
61 +* The pixel coordinates should be translated to a custom coordinate system, s.t. chnages in resolution or exact camera position can be abstracted from
62 +
63 +=== Pinball Controller ===
64 +
65 +=== Ball Physics Model ===
66 +
67 +* For now the physics model passes a single number, the time the ball is predicted to be in range, i.e. when to trigger the flippers.
68 +For the logic to be able to perform meaningful computation more information needs to be passed, e.g.:
69 +** **Position** the ball is predicted to be at at the corresponding time
70 +** **Velocity **vector of the ball
71 +* Gravity on (% lang="en" %)inclined plane
72 +
73 +* (% lang="en" %)Different ball behavior when rolling down the inlanes
74 +
75 +* (% lang="en" %)Bounce back on collision, especially with the resting flippers (not all shot should be taken as a volley)
76 +
77 +=== Main Program ===
78 +
79 +\\
80 +
19 19  == Hardware ==
20 20  
21 -* Sega Pinballmachine: Mary Shelley's Frankenstein
22 22  * Raspberry Pi 3 B+
23 23  (((
24 24  * 4 CPU-Core
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1 -65667683
1 +71401647
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1 -https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/PP18/pages/65667683/Project Documentation
1 +https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/PP18/pages/71401647/Project Documentation