Changes for page Project Documentation
Last modified by Soeren Domroes on 2025/01/30 12:18
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... ... @@ -1,1 +1,0 @@ 1 -Pinball Project - Winter Term 201920 - Author
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... ... @@ -1,11 +1,50 @@ 1 -The described system is an autopilot for the pinball machine "Mary Shelley's Frankenstein". 2 -A Raspberry Pi with attached camera is mounted above the pinball machine and the computer is connected to the triggers of the pinball machine to allow for their actuation. 1 +== Project Milestones == 3 3 4 -The different parts of the system interact in the following way. From the live camera footage a ball position is extracted in a series of image processing steps (see [[doc:Image ProcessingBall Detection]]). 5 -This pixel position is then transformed into a [[doc:World Coordinate System]] for further processing and passed to the [[doc:SCChart Controller]], which is the main logic component of the system. 6 -To allow for timely reactions the [[doc:SCChart Controller]] calls the [[doc:Ball Physics]], which performs a ball trajectory prediction. 7 -\\For a quick overview on how to build and run the system see [[doc:Dependencies and Compilation]]. 3 +(% class="wrapped" %) 4 +|=((( 5 +Date 6 +)))|=((( 7 +Milestone 8 +)))|=((( 9 +Comment 10 +))) 11 +|((( 12 +23.10 13 +)))|((( 14 +Kick-Off Meeting 15 +)))|((( 16 +\\ 17 +))) 18 +|((( 19 +22.11 20 +)))|((( 21 +Proposal talk 22 +)))|((( 23 +\\ 24 +))) 25 +|(% colspan="1" %)(% colspan="1" %) 26 +((( 27 +06.12 28 +)))|(% colspan="1" %)(% colspan="1" %) 29 +((( 30 +First fully operative 31 +prototype 32 +)))|(% colspan="1" %)(% colspan="1" %) 33 +((( 34 +program actuates flippers dependent on ball recognition 8 8 36 +logic only rudimentary - repeatedly trigger both flippers if ball is below threshold 37 + 38 +([[see video>>url:https://youtu.be/heWC7CDigWQ||shape="rect"]]) 39 +))) 40 +|((( 41 +\\ 42 +)))|((( 43 +\\ 44 +)))|((( 45 +\\ 46 +))) 47 + 9 9 == Overview == 10 10 11 11 ... ... @@ -12,13 +12,35 @@ 12 12 13 13 {{children all="true" depth="2"/}} 14 14 15 -== Gameplay Footage ==54 +== Components == 16 16 17 - [[https:~~/~~/mega.nz/#!EF4TlZgB!3PzVmVmV3gVvEKSXyu5i_ZB1tX02m4dEaIi26us9kVk>>url:https://mega.nz/#!EF4TlZgB!3PzVmVmV3gVvEKSXyu5i_ZB1tX02m4dEaIi26us9kVk||shape="rect"]]56 +This section is meant to collect the latest considerations for the system components. 18 18 58 +=== Vision/Ball Detection === 59 + 60 +* Flashing lights need to be masked or excluded by means of color to prevent misdetections 61 +* The pixel coordinates should be translated to a custom coordinate system, s.t. chnages in resolution or exact camera position can be abstracted from 62 + 63 +=== Pinball Controller === 64 + 65 +=== Ball Physics Model === 66 + 67 +* For now the physics model passes a single number, the time the ball is predicted to be in range, i.e. when to trigger the flippers. 68 +For the logic to be able to perform meaningful computation more information needs to be passed, e.g.: 69 +** **Position** the ball is predicted to be at at the corresponding time 70 +** **Velocity **vector of the ball 71 +* Gravity on (% lang="en" %)inclined plane 72 + 73 +* (% lang="en" %)Different ball behavior when rolling down the inlanes 74 + 75 +* (% lang="en" %)Bounce back on collision, especially with the resting flippers (not all shot should be taken as a volley) 76 + 77 +=== Main Program === 78 + 79 +\\ 80 + 19 19 == Hardware == 20 20 21 -* Sega Pinballmachine: Mary Shelley's Frankenstein 22 22 * Raspberry Pi 3 B+ 23 23 ((( 24 24 * 4 CPU-Core
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... ... @@ -1,1 +1,1 @@ 1 -https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/PP18/pages/ 65667683/Project Documentation1 +https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/PP18/pages/71401619/Project Documentation