Changes for page Project Documentation
Last modified by Soeren Domroes on 2025/01/30 12:18
From version 2.1
edited by Alexander Schulz-Rosengarten
on 2019/10/28 09:32
on 2019/10/28 09:32
Change comment:
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To version 14.1
edited by stu122612
on 2020/03/03 18:45
on 2020/03/03 18:45
Change comment:
There is no comment for this version
Summary
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... ... @@ -1,0 +1,99 @@ 1 +== Project Milestones == 2 + 3 +(% class="wrapped" %) 4 +|=((( 5 +Date 6 +)))|=((( 7 +Milestone 8 +)))|=((( 9 +Comment 10 +))) 11 +|((( 12 +23.10 13 +)))|((( 14 +Kick-Off Meeting 15 +)))|((( 16 +\\ 17 +))) 18 +|((( 19 +22.11 20 +)))|((( 21 +Proposal talk 22 +)))|((( 23 +\\ 24 +))) 25 +|(% colspan="1" %)(% colspan="1" %) 26 +((( 27 +06.12 28 +)))|(% colspan="1" %)(% colspan="1" %) 29 +((( 30 +First fully operative 31 +prototype 32 +)))|(% colspan="1" %)(% colspan="1" %) 33 +((( 34 +program actuates flippers dependent on ball recognition 35 + 36 +logic only rudimentary - repeatedly trigger both flippers if ball is below threshold 37 + 38 +([[see video>>url:https://youtu.be/heWC7CDigWQ||shape="rect"]]) 39 +))) 40 +|((( 41 +\\ 42 +)))|((( 43 +\\ 44 +)))|((( 45 +\\ 46 +))) 47 + 48 +== Overview == 49 + 50 + 51 + 52 +{{children all="true" depth="2"/}} 53 + 54 +== Components == 55 + 56 +This section is meant to collect the latest considerations for the system components. 57 + 58 +=== Vision/Ball Detection === 59 + 60 +* Flashing lights need to be masked or excluded by means of color to prevent misdetections 61 +* The pixel coordinates should be translated to a custom coordinate system, s.t. chnages in resolution or exact camera position can be abstracted from 62 + 63 +=== Pinball Controller === 64 + 65 +=== Ball Physics Model === 66 + 67 +* For now the physics model passes a single number, the time the ball is predicted to be in range, i.e. when to trigger the flippers. 68 +For the logic to be able to perform meaningful computation more information needs to be passed, e.g.: 69 +** **Position** the ball is predicted to be at at the corresponding time 70 +** **Velocity **vector of the ball 71 +* Gravity on (% lang="en" %)inclined plane 72 + 73 +* (% lang="en" %)Different ball behavior when rolling down the inlanes 74 + 75 +* (% lang="en" %)Bounce back on collision, especially with the resting flippers (not all shot should be taken as a volley) 76 + 77 +=== Main Program === 78 + 79 +\\ 80 + 81 +== Hardware == 82 + 83 +* Raspberry Pi 3 B+ 84 +((( 85 +* 4 CPU-Core 86 +* 1 GB RAM 87 +* 26 GPIO-Pins 88 +))) 89 + 90 +* Pi NoIR Camera V2((( 91 +* Sony IMX219 sensor 92 +* 3280 x 2464 resolution 93 +* Up to 90 frames per second (at 640x480) 94 +))) 95 + 96 +* Relais box 97 +** Four 5V-relays (three in use)((( 98 +* To actuate the three flippers 99 +)))
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... ... @@ -1,1 +1,1 @@ 1 -https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/PP18/pages/ 65668009/Project Documentation1 +https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/PP18/pages/71401619/Project Documentation