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1 = Program LEGO Mindstorms with leJOS and SCCharts =
2
3
4
5 {{toc minLevel="2"/}}
6
7 ----
8
9 == Overview ==
10
11 Mindstorms is a product family from Lego, with sensors, motors and a programmable brick. The newest iteration of the product family is the EV3 programmable brick. Its predecessors are NXT and RCX. In the following we will see how to develop applications for the NXT brick.
12
13 Several open-source, third-party replacements for the offical Lego firmware have been developed. These support many well known programming languages, such as Java, C/C++, Python, Lua, etc. In the following we will use KIELER SCCharts to program Mindstorms running the Lego Java Operating System ([[leJOS>>url:http://www.lejos.org/||shape="rect"]]). Therefore we will first install leJOS NXJ and flash its firmware. Afterwards we will create a simple SCCharts project in KIELER that we will compile and deploy to the NXT brick.
14
15 ----
16
17 == Download and install leJOS ==
18
19 Download and extract the newest archives for your Operating System from [[Sourceforce>>url:http://sourceforge.net/projects/nxt.lejos.p/files/||shape="rect"]] (Linux/Mac) or use the Setup.exe (Windows).
20
21 The further installation is explained in detail at [[http:~~/~~/www.lejos.org/nxt/nxj/tutorial/Preliminaries/GettingStarted.htm>>url:http://www.lejos.org/nxt/nxj/tutorial/Preliminaries/GettingStarted.htm||shape="rect"]].
22
23 Do not forget to flash the download leJOS firmware to the Mindstorms brick as explained in the tutorial!
24
25 === Known issues ===
26
27 ==== Linux ====
28
29 On Linux there is an issue when uploading the firmware because of a kernel module ([[http:~~/~~/ubuntuforums.org/showthread.php?t=1123633>>url:http://ubuntuforums.org/showthread.php?t=1123633||shape="rect"]]). If you can't upload the firmware with your Linux OS, add **blacklist cdc_acm**{{code language="none"}}{{/code}} at the very end of the file **{{code language="none"}}/etc/modprobe.d/blacklist.conf{{/code}}**. Afterwards execute **{{code language="none"}}sudo rmmod cdc_acm{{/code}}**. This will remove the cdc_acm module from the kernel and prevent its restart. Now try to flash the firmware again.
30
31 Another issue is that the development package of **libusb** has to be installed. On Ubuntu you can do this by using **{{code language="none"}}sudo apt-get install libusb-dev{{/code}}**.
32
33 Furthermore, to use USB connection, a java library has to be compiled via **ant**. To do this perform **cd /path/to/leJOS/build** and start **ant**. If the ant build tool is not installed on your system, you can do so via **sudo apt-get install ant**.
34
35 ==== Windows ====
36
37 The setup.exe of the current LEGO Fantom driver for Windows (1.2.0) has an awkward issue. If you get an error message (Developer Error) because an .msi file could not be found, don't panic. The file is part of the downladed archive (in the Products folder) but you have to start it manually.
38
39 ==== Mac OS X ====
40
41 The **leJOS NXJ** tools require a **32 Bit** version of Java. However, newer 32 Bit versions of Java are not longer available for Mac. Thus to use leJOS the installation of **Java 1.6 is required**, which is the last one that supports a 32 Bit mode. You can download the installer for Java 1.6 from [[https:~~/~~/support.apple.com/kb/dl1572?locale=en_US>>url:https://support.apple.com/kb/dl1572?locale=en_US||shape="rect"]]. It will install Java 1.6 to ///System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Home// so that the environment variable //LEJOS_NXT_JAVA_HOME//, which is set in the installation instructions, points to the correct path.
42
43 The environment variable LEJOS_NXT_JAVA_HOME is set in the installation tutorial by editing ~~/.profile. However, on a Mac the environment variables defined in this file are not visible for GUI Applications, only for apps started from terminal. Thus to use leJOS together with KIELER, one either has to start KIELER from terminal or set the environment variable so that all GUI applications can access it. However, this does not seem to be trivial on Mac (see also [[http:~~/~~/stackoverflow.com/questions/135688/setting-environment-variables-in-os-x>>url:http://stackoverflow.com/questions/135688/setting-environment-variables-in-os-x||shape="rect"]]).
44
45 ----
46
47 == Test the Mindstorm ==
48
49 A simple Hello World application for the Mindstorms is developed as part of the leJOS tutorial [[http:~~/~~/www.lejos.org/nxt/nxj/tutorial/Preliminaries/FirstProgram.htm>>url:http://www.lejos.org/nxt/nxj/tutorial/Preliminaries/FirstProgram.htm||shape="rect"]]
50
51 If this works with your device, you are able to start using KIELER to develop applications for the NXT brick.
52
53 ----
54
55 == Download and Configure KIELER
56 ==
57
58 Download and unpack the nightly build of KIELER for your OS. It is available at the [[doc:Downloads]] page.\\
59
60 **Note:** Java 1.8 is needed on all operating systems. With Java 1.7 not all plugins of KIELER will be loaded. **Furthermore on Windows**, you will need to download the **32 Bit version of KIELER** – even if you have a 64 bit operating system! Otherwise flashing the brick and uploading to the brick will fail.
61
62 === The Eclipse plugin for leJOS ===
63
64 There is an Eclipse plugin for leJOS which adds a project creation wizard and launch configuration to the platform.
65
66 1. You have to install it via the Eclipse Marketplace (//Help > Eclipse Marketplace...//).
67 OR
68 1. Install the plugin manually (Help > Install new Software...). Use the following update site\\
69 11. for NXT: [[http:~~/~~/www.lejos.org/tools/eclipse/plugin/nxj/>>url:http://www.lejos.org/tools/eclipse/plugin/nxj/||shape="rect"]]
70 11. for EV3: [[http:~~/~~/www.lejos.org/tools/eclipse/plugin/ev3/>>url:http://www.lejos.org/tools/eclipse/plugin/ev3/||shape="rect"]]
71
72 If you have an **NXT** **brick**, install the **leJOS NXJ** Plug-in. If you have an **EV3 brick**, install the **leJOS EV3** plugin.
73
74 [[image:attach:lejos_eclipse_plugin.png]]
75
76 After the installation, the plugin requires a **little configuration**. Go to //Window > Preferences > leJOS NXJ// (//Window > Preferences > leJOS EV3 //respectively) and enter the base directory of your **leJOS** **installation** in the **NXJ_HOME field**.
77
78 For EV3, the plugin requires the IP address to connect to the brick (it may work without, but its safer to directly set the name. Reduces headache ). Check **Connect to named brick** and enter the **IP adress** of the brick (displayed on the brick at startup).
79
80 ----
81
82 == Creating an Example Project ==
83
84 The following shows how to create a project, which will turn on a light if a button is pressed.
85
86 === Create a new project: ===
87
88 1. Choose //File > New > Project > KIELER SCCharts > SCCharts Project//
89 1. In the project creation wizard that opens, select //Mindstorms NXJ// or// Mindstorms EV3// (depending on your brick) as environment and hit //finish//
90 1. The project wizard from the leJOS plugin opens. Set the project name to //Flashlight// and click //finish//.
91 1. The project is created and the model file is opened in an editor (This might take a few seconds).
92
93 === Edit the model: ===
94
95 Change the contents of the model file to the following code and save it.
96
97 {{code language="sct" theme="Eclipse" title="Floodlight.sct"}}
98 scchart Flashlight {
99
100 @Wrapper TouchSensor, S4
101 input bool button;
102
103 @Wrapper Floodlight, S1
104 output bool light;
105
106 initial state lightOff
107 --> lightOn with button / light = true;
108
109 state lightOn
110 --> lightOff with !button / light = false;
111 }
112 {{/code}}
113
114 This model will start in the state lightOff. If the button is pressed, it will turn on the light and change to the corresponding state, where the light is turned off, as soon as the button is not pressed anymore.
115
116 The annotations on the input and output variable are used to define which wrapper code is used to set / read them. **@Wrapper TouchSensor, S4** will set the input variable to true iff the touch sensor on the port S4 is pressed. **@Wrapper Floodlight, S1** on the output variable will turn on the red led of the light sensor that is attatched to port S1 iff the variable is true.
117
118 The available wrapper code snippets are defined in the //snippets// directory of the project in ftl files (FreeMarker template files). The table below gives an overview of the available wrapper code snippets.
119
120 **Note:** The Floodlight of the EV3 has a pretty high latency when switching between on and off.
121
122 **Note: **To view ftl files with highlighting, you may want to install the //FreeMarker IDE// feature from the JBoss Tools. However, this is not necessary to work with KIELER. JBoss Tools is available in the Eclipse Market Place and via update site. The update site for Eclipse Luna is [[http:~~/~~/download.jboss.org/jbosstools/updates/stable/luna/>>url:http://download.jboss.org/jbosstools/updates/stable/luna/||shape="rect"]] . Note that only the //FreeMarker IDE// feature is required (Abridged JBoss Tools > FreeMarker IDE).**
123 **
124
125 === Launch the project: ===
126
127 With the mouse over the SCT file in the project explorer, perform //Right Click > Run As > KiCo Compilation.//
128
129 A launch config is created, which compiles the model to Java code and creates wrapper code from the annotations in the model file. Afterwards this output is compiled and deployed to the Mindstorms brick, by using the launch shortcut from the leJOS plugin. If any errors occur, you can see them in the Console View.
130
131 For a deeper understanding of the project launch and initialization, take a look at the [[wiki page for Prom>>url:http://rtsys.informatik.uni-kiel.de/confluence/pages/viewpage.action?pageId=13762626||shape="rect"]].
132
133 === Available Wrapper Code Snippets ===
134
135 There are several wrapper code snippets that can be used on input and output variables in the model file. These snippets are inserted in the main file template as part of the project launch. The available snippets are listed below.
136
137 For sensors, the port has to be on of S1, S2, S3, S4.
138
139 For motors the port has to be one of A, B, C, D.
140
141 |=(((
142 Snippet Name and Parameters
143 )))|=(((
144 Description
145 )))|=(((
146 Use on
147 )))|=(% colspan="1" %)(% colspan="1" %)
148 (((
149 Variable type
150 )))|=(((
151 Remark
152 )))
153 |(% colspan="1" %)(% colspan="1" %)
154 (((
155 **Clock,** milliseconds
156 )))|(% colspan="1" %)(% colspan="1" %)
157 (((
158 Sets a variable to true if the time in milliseconds passed
159 )))|(% colspan="1" %)(% colspan="1" %)
160 (((
161 input
162 )))|(% colspan="1" %)(% colspan="1" %)
163 (((
164 bool
165 )))|(% colspan="1" %)(% colspan="1" %)
166 (((
167 See also ResetClock.
168 )))
169 |(% colspan="1" %)(% colspan="1" %)
170 (((
171 **ResetClock,** clockVariableName, autoFalse
172 )))|(% colspan="1" %)(% colspan="1" %)
173 (((
174 Resets a clock, such that the full time intervall of the clock has to elapse, before the clock will be set to true again.
175
176 If autoFalse is true, the reset variable will be set to false automatically.
177 )))|(% colspan="1" %)(% colspan="1" %)
178 (((
179 output
180 )))|(% colspan="1" %)(% colspan="1" %)
181 (((
182 bool
183 )))|(% colspan="1" %)(% colspan="1" %)
184 (((
185 autoFalse is true per default.
186 )))
187 |(% colspan="1" %)(% colspan="1" %)
188 (((
189 **Time**
190 )))|(% colspan="1" %)(% colspan="1" %)
191 (((
192 Reads the elapsed time since program start
193 )))|(% colspan="1" %)(% colspan="1" %)
194 (((
195 input
196 )))|(% colspan="1" %)(% colspan="1" %)
197 (((
198 int
199 )))|(% colspan="1" %)(% colspan="1" %)
200 (((
201
202 )))
203 |(% colspan="1" %)(% colspan="1" %)
204 (((
205 **TickDuration,** targetInMilliseconds
206 )))|(% colspan="1" %)(% colspan="1" %)
207 (((
208 Delays the execution until the tick loop takes at least as long as the given target duration.
209
210 The input variable is set to the actual tick loop duration.
211 )))|(% colspan="1" %)(% colspan="1" %)
212 (((
213 input
214 )))|(% colspan="1" %)(% colspan="1" %)
215 (((
216 int
217 )))|(% colspan="1" %)(% colspan="1" %)
218 (((
219 Should be used on the very first input variable in the model, such that waiting is the last action in the tick loop.
220 )))
221 |(% colspan="1" %)(% colspan="1" %)
222 (((
223 **Sleep**
224 )))|(% colspan="1" %)(% colspan="1" %)
225 (((
226 Lets the current thread sleep the time in milliseconds of the variable value.
227 )))|(% colspan="1" %)(% colspan="1" %)
228 (((
229 output
230 )))|(% colspan="1" %)(% colspan="1" %)
231 (((
232 int
233 )))|(% colspan="1" %)(% colspan="1" %)
234 (((
235
236 )))
237 |(% colspan="1" %)(% colspan="1" %)
238 (((
239 **Print,** autoReset
240 )))|(% colspan="1" %)(% colspan="1" %)
241 (((
242 Prints a string variable if the string is not empty. If autoReset is true then the string variable is set to the empty string after it has been printed
243 )))|(% colspan="1" %)(% colspan="1" %)
244 (((
245 output
246 )))|(% colspan="1" %)(% colspan="1" %)
247 (((
248 string
249 )))|(% colspan="1" %)(% colspan="1" %)
250 (((
251 autoReset is true per default.
252 )))
253 |(% colspan="1" %)(% colspan="1" %)
254 (((
255 **DrawString,** x, y
256 )))|(% colspan="1" %)(% colspan="1" %)
257 (((
258 Prints a string to the given x and y coordinate on the LCD.
259 )))|(% colspan="1" %)(% colspan="1" %)
260 (((
261 output
262 )))|(% colspan="1" %)(% colspan="1" %)
263 (((
264 string
265 )))|(% colspan="1" %)(% colspan="1" %)
266 (((
267
268 )))
269 |(% colspan="1" %)(% colspan="1" %)
270 (((
271 **Button, **buttonId
272 )))|(% colspan="1" %)(% colspan="1" %)
273 (((
274 Sets a variable to true iff the button on the Mindstorms device is pressed.
275 )))|(% colspan="1" %)(% colspan="1" %)
276 (((
277 input
278 )))|(% colspan="1" %)(% colspan="1" %)
279 (((
280 bool
281 )))|(% colspan="1" %)(% colspan="1" %)
282 (((
283 The buttonId has to be one of ENTER, LEFT, RIGHT
284 )))
285 |(% colspan="1" %)(% colspan="1" %)
286 (((
287 **TouchSensor**, port
288 )))|(% colspan="1" %)(% colspan="1" %)
289 (((
290 Sets a variable to true iff the touch sensor on the given port is pressed.
291 )))|(% colspan="1" %)(% colspan="1" %)
292 (((
293 input
294 )))|(% colspan="1" %)(% colspan="1" %)
295 (((
296 bool
297 )))|(% colspan="1" %)(% colspan="1" %)
298 (((
299
300 )))
301 |(% colspan="1" %)(% colspan="1" %)
302 (((
303 **LightSensor,** port, percentValue
304 )))|(% colspan="1" %)(% colspan="1" %)
305 (((
306 Reads  the value of a light sensor.
307
308 If percentValue is true, the a percent value is retured, based on the light sensor calibration.
309 )))|(% colspan="1" %)(% colspan="1" %)
310 (((
311 input
312 )))|(% colspan="1" %)(% colspan="1" %)
313 (((
314 int
315 )))|(% colspan="1" %)(% colspan="1" %)
316 (((
317 percentValue is not available on EV3
318 )))
319 |(% colspan="1" %)(% colspan="1" %)
320 (((
321 **CalibrateLightSensor,** port, signal
322 )))|(% colspan="1" %)(% colspan="1" %)
323 (((
324 Calibrates a light sensors high or low values. This means if the variable is true, the current value of the light sensor is taken as its reference high / low value.
325 )))|(% colspan="1" %)(% colspan="1" %)
326 (((
327 output
328 )))|(% colspan="1" %)(% colspan="1" %)
329 (((
330 bool
331 )))|(% colspan="1" %)(% colspan="1" %)
332 (((
333 signal has to be one of High, Low
334 )))
335 |(% colspan="1" %)(% colspan="1" %)
336 (((
337 **Floodlight,** port
338 )))|(% colspan="1" %)(% colspan="1" %)
339 (((
340 Reads / Sets the state of the red lamp of the light sensor.
341 )))|(% colspan="1" %)(% colspan="1" %)
342 (((
343 input
344
345 output
346 )))|(% colspan="1" %)(% colspan="1" %)
347 (((
348 bool
349 )))|(% colspan="1" %)(% colspan="1" %)
350 (((
351
352 )))
353 |(% colspan="1" %)(% colspan="1" %)
354 (((
355 **RCXLamp,** port
356 )))|(% colspan="1" %)(% colspan="1" %)
357 (((
358 Turns an RCX lamp on (variable is true) or off (variable is false)
359 )))|(% colspan="1" %)(% colspan="1" %)
360 (((
361 output
362 )))|(% colspan="1" %)(% colspan="1" %)
363 (((
364 bool
365 )))|(% colspan="1" %)(% colspan="1" %)
366 (((
367
368 )))
369 |(% colspan="1" %)(% colspan="1" %)
370 (((
371 **MotorSpeed,** port, brake
372 )))|(% colspan="1" %)(% colspan="1" %)
373 (((
374 Reads / Sets the speed of the motor in degrees per minute. If the speed value is negative, the motor will drive backwards. If the speed is zero, the motor will actively brake until it stops (brake is true) or remove all power and rollout (brake is false).
375 )))|(% colspan="1" %)(% colspan="1" %)
376 (((
377 input
378
379 output
380 )))|(% colspan="1" %)(% colspan="1" %)
381 (((
382 int
383 )))|(% colspan="1" %)(% colspan="1" %)
384 (((
385 brake is true per default.
386 )))
387 |(% colspan="1" %)(% colspan="1" %)
388 (((
389 **MotorIsMoving,** port
390 )))|(% colspan="1" %)(% colspan="1" %)
391 (((
392 Sets a variable to true iff the motor on the given port is moving.
393 )))|(% colspan="1" %)(% colspan="1" %)
394 (((
395 input
396 )))|(% colspan="1" %)(% colspan="1" %)
397 (((
398 bool
399 )))|(% colspan="1" %)(% colspan="1" %)
400 (((
401
402 )))
403 |(% colspan="1" %)(% colspan="1" %)
404 (((
405 **MotorRotation,** port
406 )))|(% colspan="1" %)(% colspan="1" %)
407 (((
408 Lets a motor rotate the variable value in degrees. This is only done if the value is unequal zero. If the value is negative, the motor rotates backwards. The variable is set to zero afterwards, such that setting the variable once to a value //X//, will let the motor rotate //X// degrees.
409 )))|(% colspan="1" %)(% colspan="1" %)
410 (((
411 output
412 )))|(% colspan="1" %)(% colspan="1" %)
413 (((
414 int
415 )))|(% colspan="1" %)(% colspan="1" %)
416 (((
417
418 )))
419 |(% colspan="1" %)(% colspan="1" %)
420 (((
421 **Beep,** volume
422 )))|(% colspan="1" %)(% colspan="1" %)
423 (((
424 Plays a beep sound as long as the variable is true.
425 )))|(% colspan="1" %)(% colspan="1" %)
426 (((
427 output
428 )))|(% colspan="1" %)(% colspan="1" %)
429 (((
430 bool
431 )))|(% colspan="1" %)(% colspan="1" %)
432 (((
433 default volume is 10
434 )))
435 |(% colspan="1" %)(% colspan="1" %)
436 (((
437 **Buzz,** volume
438 )))|(% colspan="1" %)(% colspan="1" %)
439 (((
440 Plays a buzz sound as long as the variable is true.
441 )))|(% colspan="1" %)(% colspan="1" %)
442 (((
443 output
444 )))|(% colspan="1" %)(% colspan="1" %)
445 (((
446 bool
447 )))|(% colspan="1" %)(% colspan="1" %)
448 (((
449 default volume is 10
450 )))
451 |(% colspan="1" %)(% colspan="1" %)
452 (((
453 **BeepSequence,** direction, volume
454 )))|(% colspan="1" %)(% colspan="1" %)
455 (((
456 Plays a sequence of tones in either ascending or descending tone frequency if the variable is true.
457
458 The variable is set to false automatically.
459 )))|(% colspan="1" %)(% colspan="1" %)
460 (((
461 output
462 )))|(% colspan="1" %)(% colspan="1" %)
463 (((
464 bool
465 )))|(% colspan="1" %)(% colspan="1" %)
466 (((
467 direction has to be one of Up, Down
468
469 default volume is 10
470 )))
471 |(% colspan="1" %)(% colspan="1" %)
472 (((
473 **UltrasonicSensor,** port
474 )))|(% colspan="1" %)(% colspan="1" %)
475 (((
476 Reads the distance that an ultrasonic sensor measures.
477 )))|(% colspan="1" %)(% colspan="1" %)
478 (((
479 input
480 )))|(% colspan="1" %)(% colspan="1" %)
481 (((
482 int
483 )))|(% colspan="1" %)(% colspan="1" %)
484 (((
485
486 )))
487 |(% colspan="1" %)(% colspan="1" %)
488 (((
489 **Gyro,** port, mode
490 )))|(% colspan="1" %)(% colspan="1" %)
491 (((
492 Reads the value of a gyroscope.
493 )))|(% colspan="1" %)(% colspan="1" %)
494 (((
495 input
496 )))|(% colspan="1" %)(% colspan="1" %)
497 (((
498 int
499 )))|(% colspan="1" %)(% colspan="1" %)
500 (((
501 Not available on NXT
502
503 mode hat to be one of Angle, Rate
504 )))
505 |(% colspan="1" %)(% colspan="1" %)
506 (((
507 **CalibrateGyro,** port, autoReset
508 )))|(% colspan="1" %)(% colspan="1" %)
509 (((
510 Resets a gyroscope if the variable is true.
511
512 If autoReset is true, the variable is set to false automatically.
513 )))|(% colspan="1" %)(% colspan="1" %)
514 (((
515 output
516 )))|(% colspan="1" %)(% colspan="1" %)
517 (((
518 bool
519 )))|(% colspan="1" %)(% colspan="1" %)
520 (((
521 autoReset is true per default
522 )))
523
524
525
526 ----
527
528 == Using the Remote Console (RConsole) ==
529
530 The display of the **NXT brick** is rather small compared to a Monitor. To ease debugging, one can print to a Remote Console (RConsole), if the USB cable is connected. This enables easier collection for example of sensor data.
531
532 To use the RConsole, **uncomment** the **RConsole** lines in the wrapper code template **Main.ftl**. Start the **nxjconsoleviewer** tool in the bin directory of your **leJOS installation**. Now, when **starting the application**, the brick tries to connect with the nxjconsoleviewer. **Press the //Connect//** button. If connected succesfully, RConsole.println(...) commands will be written to this window.
533
534 The **EV3 brick** has a similar feature. However it does not require any code changes. Just run the ev3console program in the bin directory of your leJOS installation from command line. The output of the brick will be printed to this command line.
535
536 ----
537
538 == Problem Solving ==
539
540 The following presents typical issues and how to solve them.
541
542 |=(((
543 Issue
544 )))|=(((
545 Typical Error Messages
546 )))|=(((
547 Description
548 )))|=(((
549 Solution
550 )))
551 |(((
552 leJOS EV3 does not support Java 8
553 )))|(((
554 "java.lang.UnsupportedClassVersionError"
555
556 "unsupported major.minor version"
557 )))|(((
558 You compile the sources in your project with Java 8 and upload them to the brick. However the lejos EV3 does not support Java 8
559 )))|(((
560 Go to the project properties and switch to Java 7 (Right Click on project > Properties > Java Compiler > Compiler compliance level)
561 )))
562 |(% colspan="1" %)(% colspan="1" %)
563 (((
564 Uploading to the brick does not respond
565 )))|(% colspan="1" %)(% colspan="1" %)
566 (((
567
568 )))|(% colspan="1" %)(% colspan="1" %)
569 (((
570 You compile a file successfully and when uploading the result, the connected brick is found. Anyway the upload does not terminate and does not react.
571 )))|(% colspan="1" %)(% colspan="1" %)
572 (((
573 Flash the brick with the current leJOS firmware. If the brick is recognized correctly and the attempt to upload a compiled file fails then the firmware on the brick might be outdated.
574 )))
575 |(% colspan="1" %)(% colspan="1" %)
576 (((
577 Compilation and uploading works from command line but not when using KIELER
578 )))|(% colspan="1" %)(% colspan="1" %)
579 (((
580 This Java instance does not support a 32-bit JVM. Please install the desired version.
581 )))|(% colspan="1" %)(% colspan="1" %)
582 (((
583 You can compile and upload code to the brick using the command line tools but when using KIELER an error message apprears because Java does not support 32-bit JVM.
584 )))|(% colspan="1" %)(% colspan="1" %)
585 (((
586 Set the LEJOS_NXT_JAVA_HOME environment variable, such that it points to an 32-bit JDK and is visible for GUI applications (or at least KIELER). The process to do so differs on every OS. As alternative, execute KIELER from terminal.
587 )))
588 |(% colspan="1" %)(% colspan="1" %)
589 (((
590 Brick does nothing after program finished and prints "Program exit"
591 )))|(% colspan="1" %)(% colspan="1" %)
592 (((
593
594 )))|(% colspan="1" %)(% colspan="1" %)
595 (((
596 A program was uploaded and finished without errors. Afterwards the brick prints "Program exit" but does not open the main menu.
597 )))|(% colspan="1" %)(% colspan="1" %)
598 (((
599 This is normal behaviour if uploading a program in debug mode instead run mode (//Debug As// instead //Run As// in Eclipse). To get back to the main menu, press the ENTER and ESCAPE button of the brick at the same time.
600 )))
601
602
603
604
605
606 input