Changes for page LEGO Mindstorms with leJOS and SCCharts
Last modified by Alexander Schulz-Rosengarten on 2023/09/11 16:17
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... ... @@ -132,11 +132,11 @@ 132 132 133 133 === Available Wrapper Code Snippets === 134 134 135 -There are several wrapper code snippets that can be used on input and output variables in the model file. These snippets are inserted in the main file template as part of the project launch. The available snippets are listed below. 135 +There are several wrapper code snippets that can be used as annotations on input and output variables in the model file. These snippets are inserted in the main file template as part of the project launch. The available snippets are listed below. 136 136 137 137 For sensors, the port has to be on of S1, S2, S3, S4. 138 138 139 -For motors the port has to be one of A, B, C, D. 139 +For motors / actuators the port has to be one of A, B, C, D. 140 140 141 141 |=((( 142 142 Snippet Name and Parameters ... ... @@ -149,6 +149,9 @@ 149 149 Variable type 150 150 )))|=((( 151 151 Remark 152 +)))|=(% colspan="1" %)(% colspan="1" %) 153 +((( 154 +Defined in File 152 152 ))) 153 153 |(% colspan="1" %)(% colspan="1" %) 154 154 ((( ... ... @@ -165,6 +165,9 @@ 165 165 )))|(% colspan="1" %)(% colspan="1" %) 166 166 ((( 167 167 See also ResetClock. 171 +)))|(% colspan="1" %)(% colspan="1" %) 172 +((( 173 +timing.ftl 168 168 ))) 169 169 |(% colspan="1" %)(% colspan="1" %) 170 170 ((( ... ... @@ -183,6 +183,9 @@ 183 183 )))|(% colspan="1" %)(% colspan="1" %) 184 184 ((( 185 185 autoFalse is true per default. 192 +)))|(% colspan="1" %)(% colspan="1" %) 193 +((( 194 +timing.ftl 186 186 ))) 187 187 |(% colspan="1" %)(% colspan="1" %) 188 188 ((( ... ... @@ -199,6 +199,9 @@ 199 199 )))|(% colspan="1" %)(% colspan="1" %) 200 200 ((( 201 201 211 +)))|(% colspan="1" %)(% colspan="1" %) 212 +((( 213 +timing.ftl 202 202 ))) 203 203 |(% colspan="1" %)(% colspan="1" %) 204 204 ((( ... ... @@ -217,6 +217,9 @@ 217 217 )))|(% colspan="1" %)(% colspan="1" %) 218 218 ((( 219 219 Should be used on the very first input variable in the model, such that waiting is the last action in the tick loop. 232 +)))|(% colspan="1" %)(% colspan="1" %) 233 +((( 234 +timing.ftl 220 220 ))) 221 221 |(% colspan="1" %)(% colspan="1" %) 222 222 ((( ... ... @@ -233,6 +233,9 @@ 233 233 )))|(% colspan="1" %)(% colspan="1" %) 234 234 ((( 235 235 251 +)))|(% colspan="1" %)(% colspan="1" %) 252 +((( 253 +timing.ftl 236 236 ))) 237 237 |(% colspan="1" %)(% colspan="1" %) 238 238 ((( ... ... @@ -249,6 +249,9 @@ 249 249 )))|(% colspan="1" %)(% colspan="1" %) 250 250 ((( 251 251 autoReset is true per default. 270 +)))|(% colspan="1" %)(% colspan="1" %) 271 +((( 272 +print.ftl 252 252 ))) 253 253 |(% colspan="1" %)(% colspan="1" %) 254 254 ((( ... ... @@ -265,6 +265,9 @@ 265 265 )))|(% colspan="1" %)(% colspan="1" %) 266 266 ((( 267 267 289 +)))|(% colspan="1" %)(% colspan="1" %) 290 +((( 291 +print.ftl 268 268 ))) 269 269 |(% colspan="1" %)(% colspan="1" %) 270 270 ((( ... ... @@ -281,6 +281,9 @@ 281 281 )))|(% colspan="1" %)(% colspan="1" %) 282 282 ((( 283 283 The buttonId has to be one of ENTER, LEFT, RIGHT 308 +)))|(% colspan="1" %)(% colspan="1" %) 309 +((( 310 +touch_and_buttons.ftl 284 284 ))) 285 285 |(% colspan="1" %)(% colspan="1" %) 286 286 ((( ... ... @@ -297,6 +297,9 @@ 297 297 )))|(% colspan="1" %)(% colspan="1" %) 298 298 ((( 299 299 327 +)))|(% colspan="1" %)(% colspan="1" %) 328 +((( 329 +touch_and_buttons.ftl 300 300 ))) 301 301 |(% colspan="1" %)(% colspan="1" %) 302 302 ((( ... ... @@ -315,6 +315,9 @@ 315 315 )))|(% colspan="1" %)(% colspan="1" %) 316 316 ((( 317 317 percentValue is not available on EV3 348 +)))|(% colspan="1" %)(% colspan="1" %) 349 +((( 350 +light.ftl 318 318 ))) 319 319 |(% colspan="1" %)(% colspan="1" %) 320 320 ((( ... ... @@ -331,6 +331,9 @@ 331 331 )))|(% colspan="1" %)(% colspan="1" %) 332 332 ((( 333 333 signal has to be one of High, Low 367 +)))|(% colspan="1" %)(% colspan="1" %) 368 +((( 369 +light.ftl 334 334 ))) 335 335 |(% colspan="1" %)(% colspan="1" %) 336 336 ((( ... ... @@ -349,6 +349,9 @@ 349 349 )))|(% colspan="1" %)(% colspan="1" %) 350 350 ((( 351 351 388 +)))|(% colspan="1" %)(% colspan="1" %) 389 +((( 390 +light.ftl 352 352 ))) 353 353 |(% colspan="1" %)(% colspan="1" %) 354 354 ((( ... ... @@ -365,6 +365,9 @@ 365 365 )))|(% colspan="1" %)(% colspan="1" %) 366 366 ((( 367 367 407 +)))|(% colspan="1" %)(% colspan="1" %) 408 +((( 409 +light.ftl 368 368 ))) 369 369 |(% colspan="1" %)(% colspan="1" %) 370 370 ((( ... ... @@ -383,6 +383,9 @@ 383 383 )))|(% colspan="1" %)(% colspan="1" %) 384 384 ((( 385 385 brake is true per default. 428 +)))|(% colspan="1" %)(% colspan="1" %) 429 +((( 430 +motor.ftl 386 386 ))) 387 387 |(% colspan="1" %)(% colspan="1" %) 388 388 ((( ... ... @@ -399,6 +399,9 @@ 399 399 )))|(% colspan="1" %)(% colspan="1" %) 400 400 ((( 401 401 447 +)))|(% colspan="1" %)(% colspan="1" %) 448 +((( 449 +motor.ftl 402 402 ))) 403 403 |(% colspan="1" %)(% colspan="1" %) 404 404 ((( ... ... @@ -415,6 +415,9 @@ 415 415 )))|(% colspan="1" %)(% colspan="1" %) 416 416 ((( 417 417 466 +)))|(% colspan="1" %)(% colspan="1" %) 467 +((( 468 +motor.ftl 418 418 ))) 419 419 |(% colspan="1" %)(% colspan="1" %) 420 420 ((( ... ... @@ -431,6 +431,9 @@ 431 431 )))|(% colspan="1" %)(% colspan="1" %) 432 432 ((( 433 433 default volume is 10 485 +)))|(% colspan="1" %)(% colspan="1" %) 486 +((( 487 +sound.ftl 434 434 ))) 435 435 |(% colspan="1" %)(% colspan="1" %) 436 436 ((( ... ... @@ -447,6 +447,9 @@ 447 447 )))|(% colspan="1" %)(% colspan="1" %) 448 448 ((( 449 449 default volume is 10 504 +)))|(% colspan="1" %)(% colspan="1" %) 505 +((( 506 +sound.ftl 450 450 ))) 451 451 |(% colspan="1" %)(% colspan="1" %) 452 452 ((( ... ... @@ -467,6 +467,9 @@ 467 467 direction has to be one of Up, Down 468 468 469 469 default volume is 10 527 +)))|(% colspan="1" %)(% colspan="1" %) 528 +((( 529 +sound.ftl 470 470 ))) 471 471 |(% colspan="1" %)(% colspan="1" %) 472 472 ((( ... ... @@ -483,6 +483,9 @@ 483 483 )))|(% colspan="1" %)(% colspan="1" %) 484 484 ((( 485 485 546 +)))|(% colspan="1" %)(% colspan="1" %) 547 +((( 548 +ultrasonic.ftl 486 486 ))) 487 487 |(% colspan="1" %)(% colspan="1" %) 488 488 ((( ... ... @@ -501,6 +501,9 @@ 501 501 Not available on NXT 502 502 503 503 mode hat to be one of Angle, Rate 567 +)))|(% colspan="1" %)(% colspan="1" %) 568 +((( 569 +gyro.ftl 504 504 ))) 505 505 |(% colspan="1" %)(% colspan="1" %) 506 506 ((( ... ... @@ -519,6 +519,9 @@ 519 519 )))|(% colspan="1" %)(% colspan="1" %) 520 520 ((( 521 521 autoReset is true per default 588 +)))|(% colspan="1" %)(% colspan="1" %) 589 +((( 590 +gyro.ftl 522 522 ))) 523 523 524 524
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... ... @@ -1,1 +1,1 @@ 1 -1 55323041 +18776104 - URL
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... ... @@ -1,1 +1,1 @@ 1 -https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/KIELER/pages/1 5532304/LEGO Mindstorms with leJOS and SCCharts1 +https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/KIELER/pages/18776104/LEGO Mindstorms with leJOS and SCCharts