Changes for page The Five Phases
Last modified by Alexander Schulz-Rosengarten on 2023/07/11 10:33
Summary
-
Page properties (2 modified, 0 added, 0 removed)
-
Objects (1 modified, 0 added, 0 removed)
Details
- Page properties
-
- Author
-
... ... @@ -1,1 +1,1 @@ 1 -XWiki. cds1 +XWiki.msp - Content
-
... ... @@ -30,7 +30,9 @@ 30 30 ((( 31 31 Implementations 32 32 )))|((( 33 -* {{code language="none"}}GreedyCycleBreaker{{/code}}. Uses a greedy approach to cycle-breaking. 33 +* {{code language="none"}}GreedyCycleBreaker{{/code}}. Uses a greedy approach to cycle-breaking, inspired by \\ 34 +** Peter Eades, Xuemin Lin, W. F. Smyth, A fast and effective heuristic for the feedback arc set problem. //Information Processing Letters// 47(6), pp. 319-323, 1993. 35 +* {{code language="none"}}InteractiveCycleBreaker.{{/code}} Detects feedback edges according to the current layout, hence it reacts to the user's placement. 34 34 ))) 35 35 36 36 == Phase 2: Layering == ... ... @@ -65,8 +65,12 @@ 65 65 Implementations 66 66 )))|((( 67 67 * {{code language="none"}}LongestPathLayerer{{/code}}. Layers nodes according to the longest paths between them. Very simple, and doesn't usually give the best results. 68 -* {{code language="none"}}NetworkSimplexLayerer{{/code}}. A way more sophisticated algorithm whose results are usually very good. 70 +* {{code language="none"}}NetworkSimplexLayerer{{/code}}. A way more sophisticated algorithm whose results are usually very good, inspired by\\ 71 +** ((( 72 +Emden R. Gansner, Eleftherios Koutsofios, Stephen C. North, Kiem-Phong Vo, A technique for drawing directed graphs. //Software Engineering// 19(3), pp. 214-230, 1993. 69 69 ))) 74 +* {{code language="none"}}InteractiveLayerer.{{/code}} Detects layers according to the current layout, hence it reacts to the user's placement. 75 +))) 70 70 71 71 == Phase 3: Crossing Reduction == 72 72 ... ... @@ -139,14 +139,15 @@ 139 139 ((( 140 140 Implementations 141 141 )))|((( 142 - 143 - 144 -{{code language="none"}} 145 -LinearSegmentsNodePlacer 146 -{{/code}} 147 - 148 -. Builds linear segments of nodes that should have the same y coordinate and tries to respect those linear segments. Linear segments are placed according to a barycenter heuristic. 148 +* {{code language="none"}}LinearSegmentsNodePlacer{{/code}}. Builds linear segments of nodes that should have the same y coordinate and tries to respect those linear segments. Linear segments are placed according to a barycenter heuristic. Inspired by\\ 149 +** ((( 150 +Georg Sander, A fast heuristic for hierarchical Manhattan layout. In //Proceedings of the Symposium on Graph Drawing (GD'95)//, LNCS vol. 1027, pp. 447-458, Springer, 1996. 149 149 ))) 152 +* {{code language="none"}}BKNodePlacer.{{/code}} ??? Inspired by\\ 153 +** ((( 154 +Ulrik Brandes and Boris Köpf, Fast and simple horizontal coordinate assignment. In //Proceedings of the 9th International Symposium on Graph Drawing (GD'01)//, LNCS vol. 2265, pp. 33-36, Springer, 2002. 155 +))) 156 +))) 150 150 151 151 == Phase 5: Edge Routing == 152 152 ... ... @@ -180,8 +180,10 @@ 180 180 ((( 181 181 Implementations 182 182 )))|((( 183 -* {{code language="none"}}ComplexSplineRouter{{/code}}. 184 -* {{code language="none"}}OrthogonalEdgeRouter{{/code}}. Routes edges orthogonally. Supports routing edges going into an eastern port around a node. Tries to minimize the width of the space between each pair of layers used for edge routing. 185 -* {{code language="none"}}PolylineEdgeRouter{{/code}}. 186 -* {{code language="none"}}impleSplineEdgeRouter{{/code}}. 190 +* {{code language="none"}}OrthogonalEdgeRouter{{/code}}. Routes edges orthogonally. Supports routing edges going into an eastern port around a node. Tries to minimize the width of the space between each pair of layers used for edge routing. Inspired by\\ 191 +** ((( 192 +Georg Sander, Layout of directed hypergraphs with orthogonal hyperedges. In //Proceedings of the 11th International Symposium on Graph Drawing (GD '03)//, LNCS vol. 2912, pp. 381-386, Springer, 2004. 187 187 ))) 194 +* {{code language="none"}}PolylineEdgeRouter{{/code}}. Simplest routing style that just inserts bend points at the position of long edge dummy nodes. 195 +* {{code language="none"}}SplineEdgeRouter{{/code}}. A simple method for routing the edges with splines. Uses the long edge dummy nodes as reference points for spline calculation. 196 +)))
- Confluence.Code.ConfluencePageClass[0]
-
- Id
-
... ... @@ -1,1 +1,1 @@ 1 -19989 581 +1998960 - URL
-
... ... @@ -1,1 +1,1 @@ 1 -https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/KIELER/pages/19989 58/The Five Phases1 +https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/KIELER/pages/1998960/The Five Phases