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From version < 10.1 >
edited by cds
on 2013/05/10 15:18
To version < 11.1 >
edited by uru
on 2013/05/27 08:43
>
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1 -XWiki.cds
1 +XWiki.uru
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33 33  ** Peter Eades, Xuemin Lin, W. F. Smyth, A fast and effective heuristic for the feedback arc set problem. //Information Processing Letters// 47(6), pp. 319-323, 1993.
34 34  * {{code language="none"}}InteractiveCycleBreaker.{{/code}} Detects feedback edges according to the current layout, hence it reacts to the user's placement.
35 35  )))
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37 +(((
38 +Tests
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40 +(((
41 +* The graph contains no cycles.
42 +)))
36 36  
37 37  == Phase 2: Layering ==
38 38  
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71 71  )))
72 72  * {{code language="none"}}InteractiveLayerer.{{/code}} Detects layers according to the current layout, hence it reacts to the user's placement.
73 73  )))
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82 +(((
83 +
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85 +(((
86 +* The set of layerless nodes is empty.
87 +* For every edge that points from layer {{code language="none"}}i{{/code}} to layer {{code language="none"}}j, i<j{{/code}} holds.
88 +* No empty layer exists.
89 +* All nodes that existed prior to this phase are assigned to a layer.
90 +)))
74 74  
75 75  == Phase 3: Crossing Reduction ==
76 76  
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106 106  * {{code language="none"}}LayerSweepCrossingMinmizer{{/code}}. Does several sweeps across the layers, minimizing the crossings between each pair of layers using a barycenter heuristic. Supports node successor constraints and layout groups. Node successor constraints require one node to appear before another node. Layout groups specify sets of nodes whose nodes must not be interleaved. See [[this page>>doc:Layer Sweep Crossing Minimization]] for more information.
107 107  * {{code language="none"}}InteractiveCrossingMinimizer.{{/code}} Detects the order of nodes according to the current layout, hence it reacts to the user's placement.
108 108  )))
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127 +(((
128 +Tests
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130 +(((
131 +* All nodes remain in their respective layer.
132 +)))
109 109  
110 110  == Phase 4: Node Placement ==
111 111  
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151 151  Ulrik Brandes and Boris Köpf, Fast and simple horizontal coordinate assignment. In //Proceedings of the 9th International Symposium on Graph Drawing (GD'01)//, LNCS vol. 2265, pp. 33-36, Springer, 2002.
152 152  )))
153 153  )))
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179 +(((
180 +
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182 +(((
183 +* The nodes of a layer are strictly ordered with regards to their y coordinate.
184 +* Any two nodes of a layer do not overlap with regards to their bounding box (height + margins).
185 +)))
154 154  
155 155  == Phase 5: Edge Routing ==
156 156  
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190 190  * {{code language="none"}}PolylineEdgeRouter{{/code}}. Simplest routing style that just inserts bend points at the position of long edge dummy nodes.
191 191  * {{code language="none"}}SplineEdgeRouter{{/code}}. A simple method for routing the edges with splines. Uses the long edge dummy nodes as reference points for spline calculation.
192 192  )))
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226 +(((
227 +Tests
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229 +(((
230 +* {{code language="none"}}OrthogonalEdgeRouter{{/code}}: For any two succeeding bendpoints of an edge either the y coordinates or the x coordinates are the same. Starting with the same x coordinates, alternating equality is required.
231 +)))
Confluence.Code.ConfluencePageClass[0]
Id
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1 -7111008
1 +7111017
URL
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1 -https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/KIELER/pages/7111008/The Five Phases
1 +https://rtsys.informatik.uni-kiel.de/confluence//wiki/spaces/KIELER/pages/7111017/The Five Phases