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-{{warning}} |
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-This is preliminary and incomplete documentation. You've been warned. |
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-{{/warning}} |
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-KIML defines a whole set of standard layout options that many layout algorithms support. Whether an algorithm supports a layout option depends on the option and on the algorithm. When an option is supported by an algorithm, that algorithm may override the option's default value. Algorithms may also provide more specialized documentation for layout options. |
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+KIML defines a whole set of standard layout options that many layout algorithms support. When an option is supported by an algorithm, that algorithm may override the option's default value. Algorithms may also provide more specialized documentation for layout options. |
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**Contents** |
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* An ID to identify them. |
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* A type. One of Boolean, String, Int, Float, Enum, EnumSet (a s{{code language="none"}}et{{/code}} over a given enumeration), or Object (a non-primitive Java object). The types Enum and EnumSet have to be further defined by an enumeration class. The Object type can be constricted to a certain Java class. |
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-* The kinds of graph objects the option applies to. At least one of Parents (nodes that have children, including the diagram root node), Nodes, Edges, Ports, or Labels. |
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+* The kinds of graph objects the option applies to. At least one of Nodes, Edges, Ports, Labels, or Parents (nodes that have children, including the diagram root node). Parents-applicable options affect whole graphs or subgraphs, while options with other application targets affect only single graph elements. |
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* An optional default value. A default value may also be provided by the layout algorithm using the option, or by the modeling application you are using. In these cases the value given here is overridden. |
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Layout options can be assigned to two main categories: user options and programmatic options. |
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)))|=((( |
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Default |
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))) |
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+|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Animate |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+de.cau.cs.kieler.animate |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Boolean |
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+)))|(% colspan="1" %)(% colspan="1" %) |
|
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+((( |
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+Parents |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+true |
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+))) |
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+|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Animation Time Factor |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+de.cau.cs.kieler.animTimeFactor |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Int |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Parents |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+100 |
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+))) |
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+|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Comment Box |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+de.cau.cs.kieler.commentBox |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Boolean |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Nodes |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+false |
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+))) |
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|((( |
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[[Diagram Type>>doc:||anchor="diagramType"]] |
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)))|((( |
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@@ -437,6 +437,54 @@ |
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))) |
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|(% colspan="1" %)(% colspan="1" %) |
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((( |
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+Layout Ancestors |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+de.cau.cs.kieler.layoutAncestors |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Boolean |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Parents |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+false |
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+))) |
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+|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Maximal Animation Time |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+de.cau.cs.kieler.maxAnimTim |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Int |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Parents |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+4000 |
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+))) |
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+|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Minimal Animation Time |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+de.cau.cs.kieler.minAnimTim |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Int |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Parents |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+400 |
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+))) |
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+|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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Minimal Height |
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)))|(% colspan="1" %)(% colspan="1" %) |
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((( |
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@@ -487,6 +487,22 @@ |
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))) |
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|(% colspan="1" %)(% colspan="1" %) |
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((( |
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+Port Index |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+de.cau.cs.kieler.portIndex |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Int |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Ports |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+ |
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+))) |
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+|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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[[Port Offset>>doc:||anchor="portOffset"]] |
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)))|(% colspan="1" %)(% colspan="1" %) |
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((( |
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@@ -517,7 +517,89 @@ |
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((( |
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|
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))) |
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+|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Progress Bar |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+de.cau.cs.kieler.progressBar |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Boolean |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Parents |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+false |
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+))) |
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+|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Scale Factor |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+de.cau.cs.kieler.scaleFactor |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Float |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Nodes |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+1.0 |
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+))) |
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+|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Zoom to Fit |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+de.cau.cs.kieler.zoomToFit |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Boolean |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+Parents |
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+)))|(% colspan="1" %)(% colspan="1" %) |
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+((( |
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+false |
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+))) |
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+=== Layout Output Properties === |
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+ |
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+A few properties are used as additional information in the output of a layout algorithm. This information should be considered when the layout is applied to the original diagram |
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+ |
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+|=((( |
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+Property |
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+)))|=((( |
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+ID |
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+)))|=((( |
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+Type |
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+)))|=((( |
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+Applies to |
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+))) |
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+|((( |
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+[[Edge Routing>>doc:||anchor="edgeRouting"]] |
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+)))|((( |
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+de.cau.cs.kieler.edgeRouting |
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+)))|((( |
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+Enum |
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+)))|((( |
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+Edges |
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+))) |
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+|((( |
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+Junction Points |
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+)))|((( |
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+de.cau.cs.kieler.junctionPoints |
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+)))|((( |
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+Object |
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+)))|((( |
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+Edges |
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+))) |
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+ |
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+ |
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+ |
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= Detailed Documentation = |
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== The Most Important Options == |
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{{id name="layoutAlgorithm"/}} |
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-The option with identifier {{code language="none"}}de.cau.cs.kieler.algorithm{{/code}} specifies which layout algorithm to use for the content of a composite node. The value can be either the identifier of a layout algorithm or the identifier of a layout type. In the latter case the algorithm with highest priority of that type is applied. |
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+The option with identifier {{code language="none"}}de.cau.cs.kieler.algorithm{{/code}} specifies which layout algorithm to use for a graph or subgraph. The value can be either the identifier of a layout algorithm or the identifier of a layout type. In the latter case the algorithm with highest priority of that type is applied. It is possible to set different values for this option on subgraphs of a hierarchical graph, where a subgraph is identified by a parent node. A layout algorithm is responsible to process only the direct content of a given parent node. An exception from this rule is made when the Layout Hierarchy option is active. |
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-The following layout types are predefined: |
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+The following layout has been created by setting a force-based layout algorithm on the inner hierarchy level and a layer-based layout algorithm on the top level. |
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-* **Layered** - The layer-based method emphasizes the direction of edges by pointing as many edges as possible into the same direction. The nodes are arranged in layers and then reordered such that the number of edge crossings is minimized. Afterwards, concrete coordinates are computed for the nodes and edge bend points. |
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-* **Orthogonal** - Orthogonal methods follow the "topology-shape-metrics" approach, which first applies a planarization technique, resulting in a planar representation of the graph, then compute an orthogonal shape, and finally determine concrete coordinates for nodes and edge bend points by applying a compaction method. |
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-* **Force** - Layout algorithms that follow physical analogies by simulating a system of attractive and repulsive forces. |
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-* **Circular** - Circular layout algorithms emphasize biconnected components of a graph by arranging them in circles. This is useful if a drawing is desired where such components are clearly grouped, or where cycles are shown as prominent properties of the graph. |
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-* **Tree** - Specialized layout methods for trees, i.e. acyclic graphs. The regular structure of graphs that have no undirected cycles can be emphasized using an algorithm of this type. |
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+[[image:attach:layout_algorithm.png]] |
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=== Available Algorithms and Libraries === |
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-* **The [[KLay Project>>doc:Layout Algorithms (KLay)]]** - Java implementations of standard layout approaches, augmented with special processing of graph features such as ports and edge labels. |
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+* **The [[KLay Project>>doc:Layout Algorithms (KLay)]]** - Java implementations of standard layout approaches, augmented with special processing of graph features such as ports and labels. |
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* **Randomizer** - Distributes the nodes randomly; not very useful, but it can show how important a good layout is for understanding a graph. |
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* ((( |
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**Box Layout** - Ignores edges, places all nodes in rows. Can be used to layout collections of unconnected boxes, such as Statechart regions. |
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* **OGDF** ((% style="color: rgb(0,0,0);" %)[[www.ogdf.net>>url:http://www.ogdf.net/||shape="rect"]](%%)) - A self-contained C++ class library for the automatic layout of diagrams. The version that is shipped with KIELER is compiled as an executable that reads files in OGML format and outputs the computed concrete layout. |
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* **Graphviz** ([[www.graphviz.org>>url:http://www.graphviz.org/||shape="rect"]]) - An open source graph visualization tool with several graph layout programs, web and interactive graphical interfaces, auxiliary tools, libraries, and language bindings. Graphviz needs to be installed separately in order to be used within KIELER, since it is called in a separate process using the DOT language for communication. |
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+=== Predefined Layout Types === |
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+ |
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+* **Layered** - The layer-based method emphasizes the direction of edges by pointing as many edges as possible into the same direction. The nodes are arranged in layers and then reordered such that the number of edge crossings is minimized. Afterwards, concrete coordinates are computed for the nodes and edge bend points. |
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+* **Orthogonal** - Orthogonal methods follow the "topology-shape-metrics" approach, which first applies a planarization technique, resulting in a planar representation of the graph, then compute an orthogonal shape, and finally determine concrete coordinates for nodes and edge bend points by applying a compaction method. |
|
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+* **Force** - Layout algorithms that follow physical analogies by simulating a system of attractive and repulsive forces. |
|
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+* **Circular** - Circular layout algorithms emphasize biconnected components of a graph by arranging them in circles. This is useful if a drawing is desired where such components are clearly grouped, or where cycles are shown as prominent properties of the graph. |
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+* **Tree** - Specialized layout methods for trees, i.e. acyclic graphs. The regular structure of graphs that have no undirected cycles can be emphasized using an algorithm of this type. |
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+ |
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=== Diagram Type === |
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|
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{{id name="diagramType"/}} |