Flipper

F_R: (2.95, 0)
A: (0, -4.5)
Origin = Intersect(xAxis, yAxis)
F_L = Intersect(c, xAxis, 1)
f = Line(A, xAxis)
H = Intersect(h, f, 2)
G = Intersect(k, f, 2)
J = (22.651007217078018, -4.5)
E = Intersect(d, f, 1)
K = Intersect(q, r, 1)
L = Intersect(p, s, 1)
M = (3.982484709373864, 72.27125293808373)
l = Line(K, L)
T = Intersect(e_1, l, 2)
umfangd = 128.8052987971815
Punktd = PointIn(d)
umfange = 163.99113651738722
Punkte = PointIn(e)
F = Intersect(e, f, 1)
abstandFE = 0.1908576572457399
TextFE: Name[F] + (Name[E]) + " = " + abstandFE
abstandGH = 0.39296012294099114
TextGH: Name[G] + (Name[H]) + " = " + abstandGH
I = (-22.85457117137713, -4.5)
abstandLj = 7.28024422178985
abstandLf = 74.57875522232041
N = Intersect(s, d_1, 2)
O = Intersect(p, d_1, 2)
P = Intersect(d_1, m, 2)
Q = Intersect(q, d_1, 1)
R = Intersect(r, d_1, 1)
S = Intersect(d_1, n, 2)
abstandPj = 6.360810647848023
TextPj: Name[P] + (Name[j]) + " = " + abstandPj
abstandSi = 10.703937893116318
TextSi: Name[S] + (Name[i]) + " = " + abstandSi
U = Intersect(c_1, f, 2)
F_T = Intersect(a, b)
abstandVxAchse = 48
TextVxAchse: Name[F_T] + (Name[xAxis]) + " = " + abstandVxAchse
abstandVyAchse = 21.551007217078023
TextVyAchse: Name[F_T] + (Name[yAxis]) + " = " + abstandVyAchse
abstandVP = 21.826027445561184
TextVP: Name[F_T] + (Name[P]) + " = " + abstandVP
abstandVS = 43.442982941123645
TextVS: Name[F_T] + (Name[S]) + " = " + abstandVS
W = Intersect(h_1, f, 2)
Z = Intersect(k_1, i_1, 2)
j_1 = Line(S, i)
A_1 = Intersect(i, l_1)
REF_2 = Intersect(q_1, l_1, 1)
m_1 = Line(P, j)
C_1 = Intersect(j, n_1)
REF_3 = Intersect(s_1, n_1, 2)
E_1 = Intersect(t, f, 1)
F_1 = Intersect(t_1, i, 2)
REF_1 = Intersect(c_2, a_1, 1)
H_1 = Intersect(d_2, j, 2)
REF_4 = Intersect(e_2, b_1, 2)
C_2: (2.9, 0)
A_2: (0, -4.5)
H_2 = (22.797487278548513, -4.5)
G_2 = (22.504527155607523, -4.5)
J_1 = (22.651007217078018, -4.5)
E_2 = (-22.9, -4.5)
K_1 = Intersect(q_2, r_2, 1)
L_1 = Intersect(p_2, s_2, 1)
M_1 = (4.012020263418969, 72.2742946090732)
l_2 = Line(K_1, L_1)
T_1 = Intersect(e_3, l_2, 2)
umfangd_1 = 128.8052987971815
Punktd_1 = PointIn(d_3)
umfange_1 = 163.99113651738722
Punkte_1 = PointIn(e_4)
F_2 = (-22.80914234275426, -4.5)
abstandFE_1 = 0.09085765724573847
abstandGH_1 = 0.2929601229409897
I_2 = (-22.85457117137713, -4.5)
abstandLf_1 = 5 (slider from -5 to 5)
N_1 = Intersect(s_2, d_4, 2)
O_1 = Intersect(p_2, d_4, 2)
P_1 = Intersect(d_4, m_2, 2)
Q_1 = Intersect(q_2, d_4, 1)
R_1 = Intersect(r_2, d_4, 1)
S_1 = Intersect(d_4, n_2, 2)
distanceVG1 = 55.981668525301494
TextVG1: Name[F_T] + (Name[REF_1]) + " = " + distanceVG1
o = 51.75557838845515
distanceII1 = 45.48098253694131
TextII1: Name[I] + (Name[REF_4]) + " = " + distanceII1
distanceB1C = 71.10159647720869
TextB1C: Name[REF_2] + (Name[F_R]) + " = " + distanceB1C
Text1: "" + (LaTeX[I]) + "" + (LaTeX[J]) + "" + (LaTeX[S]) + "" + (LaTeX[P]) + ""
text1: "\text{Ref}_{1-4}=" + (LaTeX[REF_1]) + "," + (LaTeX[REF_2]) + "," + (LaTeX[REF_3]) + ", " + (LaTeX[REF_4]) + ""
text2: "\text{Launch Lamp (Z): }" + (LaTeX[Z]) + ""
text3: "\text{Flipper tips F}_{F,R,T}\text{: }" + (LaTeX[F_L]) + ", " + (LaTeX[F_R]) + ", " + (LaTeX[F_T]) + ""